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ROTDS beta testing
Holy crap! This is incredible stuff! This will evolve the battlescript field vastly. You done changed the game homie lol. Many of the features here are things I've wished that could be done many a time. I'm sure Lord Envoy will have a field day when this is ready, as will myself and I'm sure many others, what a huge step forward. It will most assuredly help with this hack - and thank you! You've been so helpful to me as well!
For the 24-bit HP code/patch, I did notice a bug that you may have already taken care of, but possibly not as it is a tricky one to catch - it's when you are fighting a group of monsters that have more than 4 monsters total in the formation (5-6), the last monster in spot 5-6 has 16,777,215 HP, or w/e the max is.
As for your patch here, will it require much free space anywhere? And a non-integrated 24-bit patch version might be a good idea as well. But would it do any harm if it IS integrated and I just don't use it? Oh, well I s'pose it would matter since it would change the maximum monster HP obviously... Thing is I will definitely use it eventually, but for now I'm not exactly ready for it.
For the 24-bit HP code/patch, I did notice a bug that you may have already taken care of, but possibly not as it is a tricky one to catch - it's when you are fighting a group of monsters that have more than 4 monsters total in the formation (5-6), the last monster in spot 5-6 has 16,777,215 HP, or w/e the max is.
As for your patch here, will it require much free space anywhere? And a non-integrated 24-bit patch version might be a good idea as well. But would it do any harm if it IS integrated and I just don't use it? Oh, well I s'pose it would matter since it would change the maximum monster HP obviously... Thing is I will definitely use it eventually, but for now I'm not exactly ready for it.
We are born, live, die and then do the same thing over again.
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