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Graphical glitches on overworld map while walking

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(02-08-2012, 10:07 PM)ranatalus Wrote: I'm familiar with hex editing (I've done things with other games before) I'm just trying to learn what I can and can't accomplish without doing it, since it is a bit of a pain.

I can't run sleepydude's editor that's why sometimes I have to change an exit manually (like I did it for my WOB Colosseum). It's a bit of a pain because you have to calculate where exactly is your exit in the ROM, even if you know where the exit data is.

I also use editors for a lot of changes, such as monster stats, graphics and AI but sometime the only tool available is an hex editor, especially when it comes to event editing/creation or assembly hacking.

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Graphical glitches on overworld map while walking - by ranatalus - 01-30-2012, 10:13 PM
RE: Graphical glitches on overworld map while walking - by ranatalus - 01-31-2012, 02:07 PM
RE: Graphical glitches on overworld map while walking - by ranatalus - 02-01-2012, 12:15 AM
RE: Graphical glitches on overworld map while walking - by ranatalus - 02-08-2012, 10:07 PM
RE: Graphical glitches on overworld map while walking - by madsiur - 02-08-2012, 11:11 PM

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