10-08-2024, 02:13 PM
Thanks very much, glad you're enjoying it
Yeah, its difficult to balance the WoR because players may go anywhere when they like. I generally think of Mt. Zozo, the Cave on the Veldt, Owzer's house, and to a lesser extent Narshe, as "first half" dungeons, in the sense that if you attempt them as soon as you get the airship, you should be okay. OTOH, the Phoenix Cave, Dreamscape, Zone Eater's Belly, Ebot's Rock, the Ancient Castle, and the Fanatics Tower, I think of "second half", since most players know these dungeons are difficult, unlocked later in the WoR, and/or very long, so I balanced them assuming players have trained up a bit before attempting them.
For the Dragons, it depends on the specific one, but in your 30s should be fine. There's elemental Relics that can help with them a lot by resisting or nulling their primary element, it doesn't make them toothless but it'll take the edge off most of their AoE attacks.
As for Mog, ironically another player noticed an identical bug elsewhere, so this morning was spent fixing them all-around. In the update accompanying this reply, Mog should be fine

For the Dragons, it depends on the specific one, but in your 30s should be fine. There's elemental Relics that can help with them a lot by resisting or nulling their primary element, it doesn't make them toothless but it'll take the edge off most of their AoE attacks.
As for Mog, ironically another player noticed an identical bug elsewhere, so this morning was spent fixing them all-around. In the update accompanying this reply, Mog should be fine
