IMPORTANT ANNOUNCEMENT - the patch is now updated to 0.9, the Dragon Shrine is open for business! If you've already unlocked it, you'll know, there would have been a brief new scene near the end of Kefka's Tower. Head north of the Coliseum to find the shrine; it was already enabled before, but it was an empty room. Apply the patch and head on in to explore the dungeon proper now.
Thanks very much, glad you're enjoying it :
To respond to your notes:
EDIT - Checking, the Magus Hat doesn't say it gives an MP boost. Did you mistake the item name? I can't find the Forest Suite glitch, it shows up fine for me, can you share a screenshot please? The cliff tilemaps and the typo are fixed.
(09-22-2024, 05:03 AM)Maeson Wrote: Hi, DrakeyC, I found this hack by sheer coincidence and decided to give it a try.
Overall, I am enjoying it quite a bit (with one caveat). Like the expanded/improved dialogue, and things like the added lore in Figaro's library. I feel it makes the game's narrative more meaningful. I am right after the banquet right now. The difficulty curve seems pretty balanced for the most part (I have not found difficulty spikes like there is in, let's say Brave New World) and while I miss the stat-gaining mechanic, the way I tend to play only allowed a number of upgrades only for each character but I do agree that can be easily exploited.
With all that said, I do want to share with you a number of things I've noticed up to that point.
Glitches (or what I believe are glitches):
On Mog's Dance menu during battles, the final "e" Forest Suite dance shows repeatedly on the textbox, alongside the right border. Maybe the name is too long?
On the Cave that takes you to the Esper Gate, in one of the small rooms with chests, I got the Ultima Weapon. Is that intentional? I haven't used it because it feels wrong.
On the area where the Tritorch Esper is put after the intro, I can see several tiles of floor (snowy floor) incorrectly mapped around. There was also one city where part of the Pub/Cafe sign was using the incorrect graphic too.
The Magus Hat is said to increase MP, but it does not. It raises Magic though.
I found one instance of "anymore" written as "anyore".
The other thing that has gotten my attention (the "caveat" mentioned above) is how pretty much no enemy is giving me Magic Experience. When I got my first magicites, I wanted to train a bit to get the ball rolling. Zozo enemies gave none. Overworld enemies around that gave none. Neither did the rats on the Opera House, nor the overworld enemies getting to Vector, some enemy formations did give Magic Experience on the Esper Factory, but after that, again nothing. Nothing on the Cave to the Gate, nor its surroundings. Nothing on the Island where Thamasa is either.
Is this intentional? It's making learning spells almost impossible, besides during the Factory events, and you can't go back there.
For now that's all I have to say. I applaud the effort you put into this.
Thanks very much, glad you're enjoying it :

- Re:Forest Suite: That does sound like a glitch, I'll look into it.
- Re: Ultima Weapon: Nope, that's true to vanilla as well. I didn't see much point to moving it, it isn't much use this early anyway. If I were to move it anywhere, it'd be a drop from the Ultima Weapon boss, either way you'd still have it into the WoR.
- Re: Snowfields: I'll have a look. Same with the Magus Hat and the typo.
EDIT - Checking, the Magus Hat doesn't say it gives an MP boost. Did you mistake the item name? I can't find the Forest Suite glitch, it shows up fine for me, can you share a screenshot please? The cliff tilemaps and the typo are fixed.