Narshe's map and battle overhaul project
#2
Wow, that is quite an edit! I'd imagine it would be incredibly ambitious to make it so the battle takes place there, I couldn't begin to think of how it'd work. The map NPC limit would still be a glaring issue to consider, but it certainly looks cool. I'm not sure if Rogue CE could handle this, might need to switch over to FF6LE-CE which can handle all sorts of expansions, just to avoid having any map-tile errors. I can't imagine how the battle would go down here instead of the cliff, would the party characters be in different sections of the town? Or all together at the top like the cliff battle was? I'd guess that the soldiers are trying to get to the top? I feel that the Narshe cliff map is ideal for the battle due to the max number of NPC allowed on the map though, this might feel too large in comparison, but...maybe not? It'd be a ton of work regardless.
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RE: Narshe's map and battle overhaul project - by Gi Nattak - 05-25-2022, 04:05 PM

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