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Random Encounters Menu Option
(01-23-2022, 04:22 PM)PowerPanda Wrote: Could you use that avilable code to have 4 different values?
0%
50%
100%
150%
Do you mean have 4 options in the menu or having the relics (and combination of them) do that effect? Either way is possible but the former is a bit more menu work. Since I'm using a SRAM byte I can have 2 flags instead of 1 and have 4 combinations possible (0 to 3). I could do this as a 2nd patch for the hack.
So the tables would look like this? (The $C0 disassembly point out the first two words of each table might be inverted? was that ever confirmed as a bug?)
Code:
// 150%
90 00
20 01
40 02
00 00
// 100%
60 00
C0 00
80 01
00 00
// 50%
30 00
60 00
C0 00
00 00
// 0%
00 00
00 00
00 00
00 00
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