Map editing: List of unused tilemaps?
#3
(04-04-2020, 02:59 AM)Gestahl Wrote: The highest tilemap number in the editor is 15E, and 15F seems to work okay, too, but going higher than that led to an issue of not saving the map correctly. I tried tilemaps 160 for Layer 1 and 161 for Layer 2, but after 4 hours of map drawing and saving, I had to find that my new map was gone after reopening the editor. I never got a warning message when increasing the tilemap numbers, nor while drawing my huge map. I doubt that I exceeded the available space, as this would normally produce the warning message informing you that it didn't save, so I'm not sure what's going on.

This is definitely a bug with the editor. I think you're the first person that actually tries to add new maps with the editor with tilemaps IDs beyond the normal range. I remember I did basic tests with this but I probably missed something. I'll look at this this weekend and come back to you.
Reply


Messages In This Thread
RE: Map editing: List of unused tilemaps? - by madsiur - 04-04-2020, 12:24 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Edit monster mould unused doofenH 2 2,422 01-03-2020, 08:28 AM
Last Post: assassin
  List of unused captions BTB 42 37,398 09-30-2018, 12:37 AM
Last Post: BTB
  Unused space spreadsheet I've compiled JCE3000GT 4 7,447 06-02-2017, 03:28 PM
Last Post: JCE3000GT
  What Should Be The Next NPC On My List? SSJ Rick 10 10,544 10-13-2010, 03:01 PM
Last Post: SSJ Rick

Forum Jump:


Users browsing this thread: 1 Guest(s)