Map Layer 2 got... weird
#6
(12-18-2016, 05:02 PM)fedorajoe Wrote: Your comment got me thinking, maybe I could fix the issue by just manually adjusting the tilemap ID for layer 2 in Zone Doctor.  Sure enough, manually shifting the value a bit got the pointer back to how it's supposed to be.

Well yes, if your L2 Tilemap ID for that map is different than in vanilla game, restoring it to original should fix the problem.
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Messages In This Thread
Map Layer 2 got... weird - by fedorajoe - 12-18-2016, 12:44 PM
RE: Map Layer 2 got... weird - by madsiur - 12-18-2016, 01:09 PM
RE: Map Layer 2 got... weird - by fedorajoe - 12-18-2016, 02:13 PM
RE: Map Layer 2 got... weird - by madsiur - 12-18-2016, 03:18 PM
RE: Map Layer 2 got... weird - by fedorajoe - 12-18-2016, 05:02 PM
RE: Map Layer 2 got... weird - by madsiur - 12-18-2016, 05:10 PM

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