05-19-2016, 08:08 AM
I haven't tried relm, but FFusme really is impratical for editing sprites IMO.
In the spirit of "conservative edits", I'm trying a small tweak of Kefka, using the default colors. Looking at the original art he had a lot more paint on his face, the in-game model looks too clean.
original
![[Image: 5vrqti.jpg]](http://oi68.tinypic.com/5vrqti.jpg)
1st attempt
![[Image: 677gup.jpg]](http://oi66.tinypic.com/677gup.jpg)
Very minor as you can see. Suggestions are welcome, I'm still figuring a cool pattern for his makeup.
I also have a question about shading. This is the original pose:
![[Image: 33465av.jpg]](http://oi67.tinypic.com/33465av.jpg)
I'm thinking this could be better (look at the sleeves)
![[Image: 2uxxlbk.jpg]](http://oi67.tinypic.com/2uxxlbk.jpg)
Looks good to me but I have no idea how shading really works, so I thought I'd ask.
In the spirit of "conservative edits", I'm trying a small tweak of Kefka, using the default colors. Looking at the original art he had a lot more paint on his face, the in-game model looks too clean.
original
![[Image: 5vrqti.jpg]](http://oi68.tinypic.com/5vrqti.jpg)
1st attempt
![[Image: 677gup.jpg]](http://oi66.tinypic.com/677gup.jpg)
Very minor as you can see. Suggestions are welcome, I'm still figuring a cool pattern for his makeup.
I also have a question about shading. This is the original pose:
![[Image: 33465av.jpg]](http://oi67.tinypic.com/33465av.jpg)
I'm thinking this could be better (look at the sleeves)
![[Image: 2uxxlbk.jpg]](http://oi67.tinypic.com/2uxxlbk.jpg)
Looks good to me but I have no idea how shading really works, so I thought I'd ask.