03-16-2016, 03:29 PM
Never played ff7 but I really liked it in ff8. Finding game balance is always tough but isn't feeling a lil overpowered the trick to rpgs? I personally would like a gauge meter or some sort of indicator of when the limit break is reached. (maybe a glow or arrow of some sort). I don't like how it currently only works at random with a character at low health... I would rather have it select-able at all hp levels but increase chances if some party members are dead, stoned, zombied.. basically like the whole crisis level they had.