I'd rather not just load from a list. If I can help it I want to keep things as dynamic as possible and avoid any hard-coding.
In the end I just want people to be able to have their characters start with whatever commands they want and have them appear on this list.
You can have a maximum of 16 without it scrolling off the edge.
I just need to get the 16th command to display it's text.
I'm not worried about it, though. If I can't make it display the text I'll just have to limit the list to 15 commands.
I had one idea that may provide a solution if it works out.
I want to try to make it so that if the Y button is pressed, the currently selected command on the battle list is replaced with the blank space.
If I can do that then there is no need for the first command on the generated list to be the blank command.
Then if I make the generated list start with Fight at the top there would then be no issues with the rest of the commands.
In the end I just want people to be able to have their characters start with whatever commands they want and have them appear on this list.
You can have a maximum of 16 without it scrolling off the edge.
I just need to get the 16th command to display it's text.
I'm not worried about it, though. If I can't make it display the text I'll just have to limit the list to 15 commands.
I had one idea that may provide a solution if it works out.
I want to try to make it so that if the Y button is pressed, the currently selected command on the battle list is replaced with the blank space.
If I can do that then there is no need for the first command on the generated list to be the blank command.
Then if I make the generated list start with Fight at the top there would then be no issues with the rest of the commands.