Hex Editor with SNES HiRom
#3
Well I'd imagine some beginners might wonder where the CA CB and CC are at when looking at the dump and then get confused by the lack of the HiRom offsets in the hex. It took me extra long to understand this when I first started, when I finally found and selected to display offset as HiRom, everything suddenly became easier and made since finding addresses. But yeah man I agree about not needing it, once you know what is what. I like having and using both WindHex and HxD, though WindHex I use about 95% of the time, HxD does have those nice features though.
We are born, live, die and then do the same thing over again.
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Messages In This Thread
Hex Editor with SNES HiRom - by justincreedon - 06-08-2015, 11:12 AM
RE: Hex Editor with SNES HiRom - by madsiur - 06-08-2015, 04:15 PM
RE: Hex Editor with SNES HiRom - by Gi Nattak - 06-09-2015, 02:36 AM
RE: Hex Editor with SNES HiRom - by Catone - 06-09-2015, 05:07 AM
RE: Hex Editor with SNES HiRom - by justincreedon - 06-09-2015, 08:23 PM
RE: Hex Editor with SNES HiRom - by madsiur - 06-10-2015, 12:36 PM
RE: Hex Editor with SNES HiRom - by Catone - 06-10-2015, 12:55 PM
RE: Hex Editor with SNES HiRom - by Tenkarider - 06-10-2015, 01:42 PM
RE: Hex Editor with SNES HiRom - by madsiur - 06-10-2015, 01:58 PM
RE: Hex Editor with SNES HiRom - by justincreedon - 06-10-2015, 07:49 PM
RE: Hex Editor with SNES HiRom - by madsiur - 06-11-2015, 06:41 PM
RE: Hex Editor with SNES HiRom - by Tenkarider - 06-12-2015, 09:19 AM
RE: Hex Editor with SNES HiRom - by madsiur - 06-12-2015, 11:34 AM
RE: Hex Editor with SNES HiRom - by Tenkarider - 06-12-2015, 06:40 PM
RE: Hex Editor with SNES HiRom - by madsiur - 06-13-2015, 10:50 AM

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