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Can't be sold item

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What it's actually checking for there with that BEQ at B63F is if it's a null item -- FFh -- aka an empty slot. You're absolutely right that /B708 is (probably) too late in the process; I'm trying to find where it loads item information so I can find where the item price is stored.

Looking at it, the code doesn't actually load the item price until the start of the function at /B708, with a jump to C3/BB65, which makes it difficult to check against it; I haven't tracked down where it actually draws the sell menu yet, which is where we'd need to look at greying out items.


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Messages In This Thread
Can't be sold item - by Tsushiy - 02-17-2015, 11:31 AM
RE: Can't be sold item - by SSJ Rick - 02-17-2015, 12:23 PM
RE: Can't be sold item - by abyssonym - 02-17-2015, 02:02 PM
RE: Can't be sold item - by Tsushiy - 02-18-2015, 10:34 AM
RE: Can't be sold item - by SSJ Rick - 02-18-2015, 11:03 AM
RE: Can't be sold item - by Catone - 02-18-2015, 01:51 PM
RE: Can't be sold item - by GrayShadows - 02-18-2015, 06:03 PM
RE: Can't be sold item - by abyssonym - 02-18-2015, 09:00 PM
RE: Can't be sold item - by Catone - 02-18-2015, 09:39 PM

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