!!!Major Updates!!!
First off the CoffeeScript conversion is like 90% finished and the majority of the Function Prototype is rewritten and improved on dramatically as things are now modularized. Moving on to things checked off the list. Link to everything is at the bottom of this post as well as in the op
Items Finished
This is a LOT in just a few days. Heres sort of a road map even though I do not always pay attention to it but at least you can get the idea of the direction I am headed over the course of the next month. These are sorted in the order of priorities.
Focus:
Future:
Everything you need in one place.
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______________________
First off the CoffeeScript conversion is like 90% finished and the majority of the Function Prototype is rewritten and improved on dramatically as things are now modularized. Moving on to things checked off the list. Link to everything is at the bottom of this post as well as in the op
Items Finished
- Entity.PC
- Entity.PC:CollisionDetection
- Entity.PC:Sprinting
- Entity.PC:StepCounting
- IO:Keyboard
- Manager
hrase
- Manager:Registry
- Manager:Resource
- Scene:Intro
- Scene:World:Map
- Scene:World:Map:Scrolling
- Scene:World:Map:Background:Static
- Setup:Canvas
- UI:Messages:Informational
- Utilities:Convert
- Utilities
ebugging
This is a LOT in just a few days. Heres sort of a road map even though I do not always pay attention to it but at least you can get the idea of the direction I am headed over the course of the next month. These are sorted in the order of priorities.
Focus:
- Manager:Audio
- Manager:Event
- Manager:Event:Global
- Manager:Event:Triggered
Future:
- NPC:Basic
- UI:Messages:Chat
- UI:Menu:Game
- Scene:World:Battle
- UI:Menu:Battle
Everything you need in one place.
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