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Timers and Status Durations
No worries as there's no rush and thanks so much! This is more or less exactly what I was looking/hoping for.
I also found this entry in Gi Nattak's events thread:
Not to be redundant but just for the sake of confirmation, would this include the above statuses like Stop/Sleep/Freeze?
I also found this entry in Gi Nattak's events thread:
Quote:Changing the inherent +20 to speed in battle - This will also affect the speed of the "wait timer" [which determines how long a
character is in their ready stance], the Condemned counter, invisible
timers for auto-expiring statuses, and the frequency of damage/healing
from statuses like Regen and Poison.
Not to be redundant but just for the sake of confirmation, would this include the above statuses like Stop/Sleep/Freeze?
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