07-20-2013, 07:47 AM
I don't know how it might have been changed, but that palette assignment is here:
Which will look like this in hex:
What is probably in your code would be:
Then you need to run your game back to when you name him, that is when this code runs, he's still his normal palette before you control him because its an NPC version of him.
And yeah, she keeps us entertained, that's for sure. My wife's facebook is a local phenomenon because of her.
Code:
CA/66BC: 43 Assign palette $00 to character $04 (Actor in stot 4)
Which will look like this in hex:
Code:
43 04 00
What is probably in your code would be:
Code:
43 04 05
Then you need to run your game back to when you name him, that is when this code runs, he's still his normal palette before you control him because its an NPC version of him.
And yeah, she keeps us entertained, that's for sure. My wife's facebook is a local phenomenon because of her.
Let's Hack FF6 Stream: https://www.twitch.tv/b_run_
FFVI - Children of Vector: http://www.ff6hacking.com/forums/showthr...p?tid=2386
Monster AI Upgrade Patch: http://www.ff6hacking.com/forums/showthr...p?tid=2673
MMMMMagic 2.0: http://www.ff6hacking.com/forums/showthr...p?tid=3330
FFVI - Children of Vector: http://www.ff6hacking.com/forums/showthr...p?tid=2386
Monster AI Upgrade Patch: http://www.ff6hacking.com/forums/showthr...p?tid=2673
MMMMMagic 2.0: http://www.ff6hacking.com/forums/showthr...p?tid=3330