Isn't the white FF3 logo handled in the decompressed C2 block?
You know, where you must display the offset in the hex editor to 'Snes Memory' in order to view the 7E-7F offsets? I've never had much luck finding anything in the decompressed C2 block, but that's probably due to me using the Japanese FFVI title screen. I did manage to find the song that plays for the title screen though before to edit, but it was somewhere else than what the disassembly showed.
Like this address for instance:
7E/501A: 20F750 JSR $50F7 (Handler for white logo)
You know, where you must display the offset in the hex editor to 'Snes Memory' in order to view the 7E-7F offsets? I've never had much luck finding anything in the decompressed C2 block, but that's probably due to me using the Japanese FFVI title screen. I did manage to find the song that plays for the title screen though before to edit, but it was somewhere else than what the disassembly showed.
Like this address for instance:
7E/501A: 20F750 JSR $50F7 (Handler for white logo)
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