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Test-dummy Enemy

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Hello all!

I am looking to capture spell graphics from ff6 in a similar method as the one described in this post but would like to hack a monster to be effectively/literally invincible, but unable to attack, or barring the ability to disable attacking alltogether do it to a weak enemy. This way I can capture multiple animations in one go without having to re-find the test enemy.


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Messages In This Thread
Test-dummy Enemy - by ntzrmtthihu777 - 02-02-2013, 10:47 PM
RE: Test-dummy Enemy - by Darkdrago909 - 02-03-2013, 05:46 AM
RE: Test-dummy Enemy - by madsiur - 02-03-2013, 10:51 AM
RE: Test-dummy Enemy - by ntzrmtthihu777 - 02-03-2013, 02:15 PM
RE: Test-dummy Enemy - by madsiur - 02-03-2013, 02:17 PM
RE: Test-dummy Enemy - by ntzrmtthihu777 - 02-03-2013, 02:39 PM
RE: Test-dummy Enemy - by Synchysi - 02-03-2013, 04:00 PM
RE: Test-dummy Enemy - by ntzrmtthihu777 - 02-03-2013, 05:56 PM
RE: Test-dummy Enemy - by madsiur - 02-03-2013, 06:26 PM
RE: Test-dummy Enemy - by Daemoth - 02-07-2013, 09:11 PM
RE: Test-dummy Enemy - by Zeemis - 02-07-2013, 11:07 PM
RE: Test-dummy Enemy - by madsiur - 02-07-2013, 11:24 PM
RE: Test-dummy Enemy - by Zeemis - 02-07-2013, 11:26 PM

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