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Test-dummy Enemy - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Test-dummy Enemy (/thread-1965.html) Pages:
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Test-dummy Enemy - ntzrmtthihu777 - 02-02-2013 Hello all! I am looking to capture spell graphics from ff6 in a similar method as the one described in this post but would like to hack a monster to be effectively/literally invincible, but unable to attack, or barring the ability to disable attacking alltogether do it to a weak enemy. This way I can capture multiple animations in one go without having to re-find the test enemy. RE: Test-dummy Enemy - Darkdrago909 - 02-03-2013 Well i cant help you there, sorry ![]() RE: Test-dummy Enemy - madsiur - 02-03-2013 (02-02-2013, 10:47 PM)ntzrmtthihu777 Wrote: You can give your enemy 65535 HP and make him absorb all elements. That can be done with FF3usME. That should give you multiple turns to capture the animation. Also, a blank enemy script should make him not attack. RE: Test-dummy Enemy - ntzrmtthihu777 - 02-03-2013 (02-03-2013, 10:51 AM)Ⓐ Mᴀᴅsɪᴜʀ Ⓐ Wrote:(02-02-2013, 10:47 PM)ntzrmtthihu777 Wrote: That should do the trick, thank you! Is it also possible to change encounter rates in order to force this enemy to be the only possible encounter in a given area? RE: Test-dummy Enemy - madsiur - 02-03-2013 (02-03-2013, 02:15 PM)ntzrmtthihu777 Wrote: That should do the trick, thank you! Is it also possible to change encounter rates in order to force this enemy to be the only possible encounter in a given area? Yes. You can edit the formation then the pack and finally the zoning in the formation editor, also in FF3usME. RE: Test-dummy Enemy - ntzrmtthihu777 - 02-03-2013 Heap big thankies! Looks like I got my work cut out for me, lol. I really wish they would have released the captured graphics in an rtp, would make my job hella easier. RE: Test-dummy Enemy - Synchysi - 02-03-2013 There's also a battle script command that makes the enemy invincible. I believe one of Guardian's incarnations uses it. RE: Test-dummy Enemy - ntzrmtthihu777 - 02-03-2013 (02-03-2013, 04:00 PM)Synchysi Wrote: There's also a battle script command that makes the enemy invincible. I believe one of Guardian's incarnations uses it. Your avatar is mildly scary, lol. like the lucas duck of death RE: Test-dummy Enemy - madsiur - 02-03-2013 (02-03-2013, 04:00 PM)Synchysi Wrote: There's also a battle script command that makes the enemy invincible. I believe one of Guardian's incarnations uses it. Yeah. I totally forgot about that: Code: FB 01 36 Target self becomes invincible RE: Test-dummy Enemy - daemoth - 02-07-2013 (02-02-2013, 10:47 PM)ntzrmtthihu777 Wrote: Hello all! Btw, if youre interrested in using any of my work, feel free to do so. I can pm it in a single .rar if you want. I would also be interested using your work. It would be silly to both do the same work and not share ![]() |