11-13-2012, 06:21 AM
I have read through Novalia Spirit's event bit document which has helped me with regards to custom events. I have noticed though that this is giving me trouble with a certain type of NPC event. I am looking to do something similar to the dragons in the WoR or Atma in Kefka's Tower where talking to the NPC initiates a battle, and then the NPC disappears afterwards. I see in those events that after defeat it clears an event bit that is after $1EDF, in the example of Atma it would be $1F57, bit 5.
My question would be is there documentation on these other event bits? Or can I use the current unused bits in a similar way in that by making the NPC disappear and then clearing an unused bit I can make is so they won't appear again if I come back into the room? I think I may be pretty close to the answer here but I feel like I am missing something.
My question would be is there documentation on these other event bits? Or can I use the current unused bits in a similar way in that by making the NPC disappear and then clearing an unused bit I can make is so they won't appear again if I come back into the room? I think I may be pretty close to the answer here but I feel like I am missing something.