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Lord J's FF6LE 'Rouge Version'

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(01-25-2012, 02:36 PM)ranatalus Wrote: Hi, I just downloaded this today and started working with it, and it seems to always give the "Recompressed mini-map exceeds allotted space" error. The only changes I made thus far were palette related.

Well, that error seems to be almost random when it comes to working with tiles, there's no for sure way to really avoid it from happening in my experiences. It -usually- just means that after making tile changes on the map, the re-compression process for the tile data is now at more than what is allowed for that specific map, so one would have to first delete some tiles to clear up space. You see, the WoB tileset data is right before the WoR tileset data, and then the minimap tileset data right after that, so if one gets pushed over too far, the others will pay the price.

But...if you have only made changes to the palette bank and THAT'S IT, then it really shouldn't give the error. The editor in general has always been kinda sketchy though, and could sure use an update from the original team, it would most likely solve these errors, as well as the many bugs.

Hmm, there's no real answer I can give to you for this at the moment, it sounds to me like you are making the palette changes to the overworld map, is that correct? Maybe try erasing your header on the ROM if you have one to 'trick' the editor into thinking there's more room for the tile re-compression process it does when you hit save, but that's just an idea that shouldn't really have any effect on the error I suppose, but maybe...

I'm not sure, further investigation and experimentation needs to be done.
First, I'd like to know what map you are editing, and also do you get the error when opening the ROM up, or only when you hit save. I'm wondering if the ROM is now messed up and if you should start fresh. I would also test out doing the same exact changes on the ORIGINAL Level editor program (on a COPY OF THE ROM because it messes up compatibility with working with USME!!!) just to see if it could possibly be an issue of this Rouge Version not agreeing with palette changes. I admit I never tested the palette changes when I was beta testing this thing, just the tile re-compression process working in tandem with USME. =/

One thing I will say that sometimes works for me to not get the error, is instead of replacing the tile with another, first use the eraser tool there to erase the previous tile, then place the new tile. Somehow I think the program thinks the tiles are getting stacked onto each other, just a hypothesis though, and of course won't help out here if all you did was edit the palettes...are you super positive you have made NO other changes at all, maybe even placed a tile(s) by mistake, as all it takes is one added tile sometimes to throw it into error mode. If you're getting the error every single time on a clean ROM with simply making changes to the palette, then somethings up. If it happens randomly, then I'm sorry to say but that is 'normal' for this editor. =X

(01-25-2012, 02:36 PM)ranatalus Wrote: Also it seems like if you do a ctrl+h to replace tiles, it resets to your last save. That's.....really annoying if you don't notice right away.

Hmm, is that one of the hotkeys the program uses? I've never used it before and just place tiles manually, I guess you should just do that to avoid the issue all together, for now.


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Messages In This Thread
Lord J's FF6LE 'Rouge Version' - by Gi Nattak - 01-08-2012, 06:01 AM
RE: Lord J's FF6LE 'Rouge Version' - by Gi Nattak - 01-08-2012, 06:17 AM
RE: Lord J's FF6LE 'Rouge Version' - by madsiur - 01-08-2012, 06:24 AM
RE: Lord J's FF6LE 'Rouge Version' - by Angelo26 - 01-08-2012, 11:21 AM
RE: Lord J's FF6LE 'Rouge Version' - by madsiur - 01-08-2012, 05:08 PM
RE: Lord J's FF6LE 'Rouge Version' - by Angelo26 - 01-08-2012, 07:10 PM
RE: Lord J's FF6LE 'Rouge Version' - by SSJ Rick - 01-08-2012, 02:08 PM
RE: Lord J's FF6LE 'Rouge Version' - by Zeemis - 01-09-2012, 01:56 AM
RE: Lord J's FF6LE 'Rouge Version' - by Gi Nattak - 01-09-2012, 03:01 AM
RE: Lord J's FF6LE 'Rouge Version' - by ranatalus - 01-25-2012, 02:36 PM
RE: Lord J's FF6LE 'Rouge Version' - by Gi Nattak - 01-26-2012, 02:56 PM
RE: Lord J's FF6LE 'Rouge Version' - by ranatalus - 01-26-2012, 04:56 PM
RE: Lord J's FF6LE 'Rouge Version' - by Gi Nattak - 01-26-2012, 06:04 PM
RE: Lord J's FF6LE 'Rouge Version' - by Xontract - 02-07-2012, 05:07 AM
RE: Lord J's FF6LE 'Rouge Version' - by madsiur - 02-13-2012, 01:21 AM
RE: Lord J's FF6LE 'Rouge Version' - by Xontract - 02-16-2012, 12:14 AM
RE: Lord J's FF6LE 'Rouge Version' - by madsiur - 02-23-2012, 08:28 PM
RE: Lord J's FF6LE 'Rouge Version' - by Gi Nattak - 02-25-2012, 04:45 PM
RE: Lord J's FF6LE 'Rouge Version' - by Xontract - 08-21-2012, 04:08 AM
RE: Lord J's FF6LE 'Rouge Version' - by Catone - 08-21-2012, 04:15 PM
RE: Lord J's FF6LE 'Rouge Version' - by Xontract - 08-23-2012, 04:27 AM
RE: Lord J's FF6LE 'Rouge Version' - by Synchysi - 08-23-2012, 12:23 PM
RE: Lord J's FF6LE 'Rouge Version' - by Warrax - 05-28-2013, 11:14 AM
RE: Lord J's FF6LE 'Rouge Version' - by SSJ Rick - 05-29-2013, 12:49 AM
RE: Lord J's FF6LE 'Rouge Version' - by madsiur - 05-29-2013, 01:36 PM
RE: Lord J's FF6LE 'Rouge Version' - by SSJ Rick - 05-29-2013, 05:44 PM

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