Users browsing this thread: 1 Guest(s)
DA's Anytime Patch
Title: Desperation Attacks Anytime
By: TheNattak
Patch requires HEADER!
Download
Description: Makes it so desperation attacks have a 1/16 chance of happening anytime regardless of heath.
By: TheNattak
Patch requires HEADER!
Download
Description: Makes it so desperation attacks have a 1/16 chance of happening anytime regardless of heath.
We are born, live, die and then do the same thing over again.
11-03-2010, 11:11 AM
??? dont get it... could u make an utube film? then i understand it!
Wurmi: ... i live in Peach`s castle together with Mario...you don`t know how bad that is D:
Mario: is this so bad?
Wurmi: *cries*
Mario: don`t worry i am here
Wurmi: UWAAAAH! D;
11-03-2010, 11:35 AM
despiration attacks are special attacks that each character has, if you've played dissidia final fantasy then terra's ex burst is her despiration attack in ff6, they happen when your characters health is low when u attack and they have a 1/16 chance of working but whith this patch u can use them regardless of health
11-03-2010, 12:00 PM
Desperation attacks are pretty much the prologue of limits, or IP attacks (Lufia II)...
Thanks for the patch Gi!
Thanks for the patch Gi!
11-03-2010, 05:00 PM
11-04-2010, 12:06 AM
Did you remove the "must be turn 3 or later" limitation too?
11-04-2010, 01:04 AM
No, that one is still in as I never knew it was in there to begin with 0_0. I'll be damned. I'm having trouble locating it in the disassembly, if you can point it out to me that'd be cool. Although I think what I changed might have removed all limitations, but I'm not sure. Also while looking at the whole Desperation Attack stuff, I noticed this one:
C2/15F6: D0 18 BNE $1610 (No DA if this character already used it this combat) Which I might have considered removing also.
And also this one:
C2/15D1: 90 3D BCC $1610 (No DA if time counter is 767 or less)
I swear I have done a DA before 767, but whatever.
But in all fairness to balance, I suppose 1 DA per char, per battle is a good thing, as well as the "must be turn 3 or later." I have played through the game testing out how DA's anytime would effect the balance, and I think keeping these checks in is beneficial.
C2/15F6: D0 18 BNE $1610 (No DA if this character already used it this combat) Which I might have considered removing also.
And also this one:
C2/15D1: 90 3D BCC $1610 (No DA if time counter is 767 or less)
I swear I have done a DA before 767, but whatever.
But in all fairness to balance, I suppose 1 DA per char, per battle is a good thing, as well as the "must be turn 3 or later." I have played through the game testing out how DA's anytime would effect the balance, and I think keeping these checks in is beneficial.
We are born, live, die and then do the same thing over again.
11-04-2010, 02:29 AM
No worries, I actually agree with the balance there.
I did the same thing in my hack - kept all the other requirements but removed the 'near fatal status' check.
I did the same thing in my hack - kept all the other requirements but removed the 'near fatal status' check.
02-02-2011, 10:07 PM
UPDATE: The link has been fixed.
We are born, live, die and then do the same thing over again.
« Next Oldest | Next Newest »
Users browsing this thread: 1 Guest(s)