Celes DFFOO sprite sheet
Good to see you back around here Astaroth, with the gift of sprites at that!
We are born, live, die and then do the same thing over again.
10-13-2019, 05:42 PM
yoooo Astaroth it's been a long time man, good to see you come around
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"
-HNIC
10-13-2019, 05:54 PM
Hey! Thank you guys It's good to be back
10-13-2019, 06:06 PM
Welcome back! Nice sprite!!
10-13-2019, 06:17 PM
I always wondered how the old sprite artists are doing.
As for the sprite sheet, I like it, and it's a nice transition.
I don't mean to be harsh, because I know how tough the field KO sprites can be, especially since I don't consider myself good at those sprites, and trying to envision what's under Celes's cape is good on its own.
Unfortunately, the legs on the field KO sprite are kind of weird for me, especially when compared to the vanilla Celes sprites, but I guess sometimes, change is necessary.
This is a minor nitpick for me, but with FF3usME exporting images at 8bpp, changing the the images to 4bpp by decreasing the color depth can rearrange the palette order on its own, meaning it could be messed up when other sprites, particularly vanilla sprites, share that particular palette and vice versa. But seeing as more than 12 colors are being used, I guess I can't be too hard on this.
Overall, great job to you and Timbo. It's great to see old spriters shine once more.
As for the sprite sheet, I like it, and it's a nice transition.
I don't mean to be harsh, because I know how tough the field KO sprites can be, especially since I don't consider myself good at those sprites, and trying to envision what's under Celes's cape is good on its own.
Unfortunately, the legs on the field KO sprite are kind of weird for me, especially when compared to the vanilla Celes sprites, but I guess sometimes, change is necessary.
This is a minor nitpick for me, but with FF3usME exporting images at 8bpp, changing the the images to 4bpp by decreasing the color depth can rearrange the palette order on its own, meaning it could be messed up when other sprites, particularly vanilla sprites, share that particular palette and vice versa. But seeing as more than 12 colors are being used, I guess I can't be too hard on this.
Overall, great job to you and Timbo. It's great to see old spriters shine once more.
10-13-2019, 07:15 PM
Thank you HoxNorf, Im a big fan of your sprites.
KO field sprite are so hard to do! I will try to make it better.
I know that there is more work to do so any suggestions will be appreciated
KO field sprite are so hard to do! I will try to make it better.
I know that there is more work to do so any suggestions will be appreciated
10-21-2019, 01:51 PM
hey buddy welcome back. look forward to more sprites
The only limit is imagination. And 16 colors.. I guess
10-21-2019, 03:04 PM
I’ve always had trouble envisioning what the Amano version would like like in sprite form. This is perfect, I love it.
10-21-2019, 06:41 PM
In this sprite, Celes looks like the Bride from Kill Bill that's what always comes to mind to me.
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