Pony Fantasy VI Remake
I did not know no$sns had a VRAM viewer like no$gba... good to know!
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I didn't know either - I stumbled across it trying to find a way to get the game to display at double size.
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So, this happened with Umaro... no idea how. Looks fine in battle and I'm gonna make sure the right palette is assigned, but yeah. Weird and kinda funny.

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What palette does she have set for Save Screen / Shops Palette Indexes? It could be something odd there. Try setting it to Use the same indexes as the battle one. If not, do you have a patch for this version I can look at?
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00, a hold-over from a previous version. It changed to 05, her proper palette, now.
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<3
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Nice! I dunno how to add it to the hack, though.
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You'd need the sheet music for it, then you can recreate it using the instructions here: https://www.ff6hacking.com/forums/showth...hp?tid=493

There's sheet music for a lot of the music from MLP at http://www.everyponysings.com/
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(03-21-2016, 04:38 PM)Rydel Wrote: You'd need the sheet music for it, then you can recreate it using the instructions here: https://www.ff6hacking.com/forums/showth...hp?tid=493

There's sheet music for a lot of the music from MLP at http://www.everyponysings.com/

That's one way. Another is I sent him my IPS patch in pm. (check your messages DrakeyC)

I converted a midi file with a half finished tool I'm working on so i don't do the hex by hand, sry.
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(03-21-2016, 04:48 PM)m06 Wrote: I converted a midi file with a half finished tool I'm working on so i don't do the hex by hand, sry.

A tool that converts a midi file into FF6 music data? That would be awesome!
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