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Battle Background Offsets
(08-30-2012, 06:31 PM)Daemoth Wrote: Excuse my noobness, but what does Zeemis mean by only modify them? You can modify the drawing but not the color? Because, im currently ripping some animation im missing for my project, and since a lot of the animation have transparency, the background are screwing the animation. So, i was wondering if it was doable to put the background completely white?
I'm a bit late on this, but you could modify all 16 colors of the palette of a background to gray, white or whatever color suit you given you have the palette offsets. Here they are:
Code:
270350 27184F PAL No "Battle Background Palettes (168 Palettes, 16 colors each)" 7/16/2002
You'll have to scroll them with SNESpal to identify which palette goes with which background. You can change the color with that tool too.
Another solution would be to disable some layers in the emulator which leaves a black background and only the characters, enemies and animation I think. I never ripped anything so I can't tell for sure.
09-09-2012, 05:38 PM
O_O, lol. Really good timing Madsiur! I was trying for the last 30 min to do it, without success. Really good idea to disable the layers! I think i'll be able to do what i want with that! Thx again Madisur!
Edit: I had some problems with the layers, so i tried with the palette editor and its working perfectly!
Edit: I had some problems with the layers, so i tried with the palette editor and its working perfectly!
07-23-2016, 06:05 PM
In the original list, most of the backgrounds aren't specificly labeled, and several of the ones that are labeled are inaccurate.
I have created a list that has labelled more of the backgrounds
I have created a list that has labelled more of the backgrounds
Code:
27ABE7 27B859 3186 Compressed data: graphics from Narshe/Figaro background SNES 4 bit colors
27B859 27BFE2 1929 Compressed data: graphics from Thamasa background SNES 4 bit colors
27BFE2 27C899 2231 Compressed data: graphics from Narshe Mines background SNES 4 bit colors
27C899 27CF04 1643 Compressed data: graphics from Desert background SNES 4 bit colors
27CF04 27D212 782 Compressed data: battle backgrounds SNES 4 bit colors
27D212 27DB78 2406 Compressed data: battle backgrounds SNES 4 bit colors
27DB78 27E2B5 1853 Compressed data: graphics from Imperial Base background SNES 4 bit colors
27E2B5 27E77B 1222 Compressed data: graphics from Phantom Train Roof background SNES 4 bit colors
27E77B 27EEC8 1869 Compressed data: graphics from Phantom Train Interior background SNES 4 bit colors
27EEC8 27F77F 2231 Compressed data: graphics from Cave background SNES 4 bit colors
27F77F 2802B3 2868 Compressed data: battle backgrounds SNES 4 bit colors
2802B3 280E49 2966 Compressed data: battle backgrounds SNES 4 bit colors
280E49 281A41 3064 Compressed data: battle backgrounds SNES 4 bit colors
281A41 282149 1800 Compressed data: graphics from Colosseum background SNES 4 bit colors
282149 282E58 3343 Compressed data: battle backgrounds SNES 4 bit colors
282E58 2835C1 1897 Compressed data: graphics from Desert background SNES 4 bit colors
2835C1 283ECA 2313 Compressed data: battle backgrounds SNES 4 bit colors
283ECA 2845AE 1764 Compressed data: battle backgrounds SNES 4 bit colors
2845AE 284A76 1224 Compressed data: graphics from WoB Veldt background SNES 4 bit colors
284A76 28512D 1719 Compressed data: graphics from Ruined Castle background SNES 4 bit colors
28512D 2858B6 1929 Compressed data: graphics from Vector Palace background SNES 4 bit colors
2858B6 285CB5 1023 Compressed data: battle backgrounds SNES 4 bit colors
285CB5 286960 3243 Compressed data: battle backgrounds SNES 4 bit colors
286960 2872BA 2394 Compressed data: graphics from Opera stage background SNES 4 bit colors
2872BA 2875DE 804 Compressed data: graphics from Opera rafters background SNES 4 bit colors
2875DE 287C67 1673 Compressed data: battle backgrounds SNES 4 bit colors
287C67 288858 3057 Compressed data: battle backgrounds SNES 4 bit colors
288858 288F6E 1814 Compressed data: graphics from MAgitek Lab/Vector backgrounds SNES 4 bit colors
288F6E 289625 1719 Compressed data: graphics from ruined castle background SNES 4 bit colors Doma
289625 28A617 4082 Compressed data: tentacles battle background SNES 4 bit colors
28A617 28AC6A 1619 Compressed data: graphics from Zozo Indoors/Jidoor Paintings background SNES 4 bit colors
28AC6A 28B3F3 1929 Compressed data: battle backgrounds SNES 4 bit colors
28B3F3 28BAB5 1730 Compressed data: Sealed Cave bridge background SNES 4 bit colors
28BAB5 28C1E7 1842 Compressed data: Zozo outdoors background SNES 4 bit colors
28C1E7 28CC7F 2712 Compressed data: battle backgrounds SNES 4 bit colors
28CC7F 28D3CE 1871 Compressed data: battle backgrounds SNES 4 bit colors
28D3CE 28D566 408 Compressed data: battle backgrounds SNES 4 bit colors
28D566 28E620 4282 Compressed data: final Kefka Espers part 1 battle background SNES 4 bit colors
28E620 28F74B 4395 Compressed data: final Kefka Espers part 1 battle background SNES 4 bit colors
28F74B 29074A 4095 Compressed data: final Kefka Espers part 2 battle background SNES 4 bit colors
29074A 29189D 4435 Compressed data: final Kefka Espers part 2 battle background SNES 4 bit colors
29189D 2928D9 4156 Compressed data: final Kefka Espers part 3 battle background SNES 4 bit colors
2928D9 2937D6 3837 Compressed data: final Kefka Espers part 3 battle background SNES 4 bit colors
2937D6 29481E 4168 Compressed data: final Kefka battle background SNES 4 bit colors
29481E 29582A 4108 Compressed data: final Kefka battle background SNES 4 bit colors
29582A 295A63 569 Compressed data: battle backgrounds SNES 4 bit colors
295A63 29616D 1802 Compressed data: Burning House background SNES 4 bit colors
29616d 2964C1 852 Compressed data: Cyan Dream background SNES 4 bit colors
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