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FF6 MDE Findings
09-19-2010, 08:59 PM
idk why I didnt do this sooner
but here are my Water 1 and Water 2 spells
there are a few alternate palettes 4 them so u can use whichever u like (same with sound effects but 4 me it comes out mute 4 some reason)
Water
Byte 1 Byte 2 Palette
Animation 1: 35 01 78 or D0 Sound:79/5E
Animation 2: FF FF 78 or D0 ???:1B/25*
Animation 3: FF FF 00 Repeat Speed:10
Special Animation: FF FF ???:00
Water2
Byte 1 Byte 2 Palette
Animation 1: 35 01 78 or 69 Sound:79/5E
Animation 2: FF FF 78 or 69 ???:1C/47*
Animation 3: FF FF 00 Repeat Speed:10
Special Animation: FF FF ???:00
but here are my Water 1 and Water 2 spells
there are a few alternate palettes 4 them so u can use whichever u like (same with sound effects but 4 me it comes out mute 4 some reason)
Water
Byte 1 Byte 2 Palette
Animation 1: 35 01 78 or D0 Sound:79/5E
Animation 2: FF FF 78 or D0 ???:1B/25*
Animation 3: FF FF 00 Repeat Speed:10
Special Animation: FF FF ???:00
Water2
Byte 1 Byte 2 Palette
Animation 1: 35 01 78 or 69 Sound:79/5E
Animation 2: FF FF 78 or 69 ???:1C/47*
Animation 3: FF FF 00 Repeat Speed:10
Special Animation: FF FF ???:00
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"
-HNIC
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