FF6 Hacking
FF6 MDE Findings - Printable Version

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FF6 MDE Findings - Zeemis - 11-28-2009

This threads about documenting my findings with "Other 1" in FF6 MDE.

Nothing (No Animations - D08DB2) - 1
A9 81 00 - 00
FF FF 00 - 10
FF FF 80 - 10
A9 81

Tritoch Cut-scene Animation - (D08DC0) - 2
AE 01 38 - 00
AF 01 B4 - 56
B0 01 86 - 10
FF FF

Sandstorm? - (D08DCE) - 3
FF FF 00 - D6
BC 01 B5 - 51
BD 01 4E - 10
FF FF

Tritoch Cut-scene w/ no sound or explosions - (D08DDC) - 4
FF FF 00 - 00
CE 01 B4 - 56
B0 01 86 - 10
FF FF

Enemy jumps out of water *animation of water only* - (D08DEA) - 5
FF FF 52 - 00
22 02 52 - 10
FF FF 00 - 10
FF FF

Runic:
42 02 18 - 5A
43 02 00 - 10
FF FF FF - 08
FF FF

Relms Sketch:
72 80 00 - 61
DB 00 00 - 2F
62 00 88 - 10
72 00

White Magic Intro:
75 80 0C - 02
74 00 0C - 11
FF FF 00 - 10
75 00

Lore Intro (blue swirly thing) - D08F64
FF FF 00 - 00
78 00 0F - 13
FF FF 00 - 10
FF FF

Summon Intro (Three circles) - D08F56
76 80 C5 - 03
77 00 C5 - 12
FF FF 00 - 10
76 00

SwdTech Intro (blue lines in a circle thing)
FF FF 00 - 40
7C 00 0F - 13
FF FF 00 - 10
FF FF

Blitz Intro (White flash)
FF FF 00 - C6
7D 00 15 - 0F
FF FF 00 - 10
FF FF

Kefka's spell to turn Espers into Magicite:
39 02 EC - 9E
FF FF 00 - 7A
3A 02 5E - 10
FF FF

GP Rain - D08FE2
39 00 18 - 28
FF FF 00 - 5E
FF FF 00 - 08
3A 00

Screen Shakes, four clones of the targeted character cirlce them:
F8 01 00 - F8
5D 01 00 - 1C
FF FF 00 - 10
FF FF

Target Character runs backwards towards the enemy:
7C 01 00 - 04
FF FF 00 - 59
FF FF 00 - 10
FF FF

-------------------------
Multi Colored Clouds (Set Attack to hit 8 times)
64 02 18 - 28
C3 80 18 - 1b
FF FF 00 - 10
FF FF

A (or 8 if Launcher)Chocobo Runs across the screen.
1B 02 BA - 83
C3 80 18 - 1B
FF FF 00 - 10
FF FF


RE: FF6 MDE Findings - Zeemis - 11-28-2009

My Combinations
-8 Bytes: Weapons-
Tifa's Punching
5E -- - 33
5E 18 - 00
08 36 - 00

Guile: Sonic Boom?
5E -- - 33
5E 18 - 00
6C 36 - 00

Similar to Above, without glitch
11 -- - 8A
11 03 - 81
4C 00 - 00

Similar to Above, smaller projectile
0F -- - 8A
0F 03 - 82
4C 00 - 00

Crossbow (As a weapon):
4C -- - 8A
4C 03 - 00
4B 00 - 00

Suplex (Used as a weapon, not as a Blitz)
69 -- - A4
69 1F - 00
01 78 - 00


RE: FF6 MDE Findings - SSJ Rick - 11-29-2009

nice u finally did a crossbow weapon?

kudos bro


RE: FF6 MDE Findings - Zeemis - 11-29-2009

I did, although it's a little limited. Confused


RE: FF6 MDE Findings - SSJ Rick - 11-29-2009

how so?


RE: FF6 MDE Findings - Zeemis - 11-30-2009

You saw in my video how they move back one row every time they attack, they move off the entire screen.


RE: FF6 MDE Findings - SSJ Rick - 11-30-2009

I'm sure there is something that can fix it, is there a way for them to move forward?

if not how about making another type of animation that involves them to move forward and still shoot out the arrows?\


RE: FF6 MDE Findings - Zeemis - 11-30-2009

I've already got the new animation working, although it doesn't show the crossbow, just the arrow.


RE: FF6 MDE Findings - SSJ Rick - 11-30-2009

well hey that works fine then

honestly u want it to be a bow weapon not a crossbow weapon right?

so think of it as a blessing in disguise

do u think u can do it for a musical instrument?

like the little musical notes that some enemies do


RE: FF6 MDE Findings - Zeemis - 11-30-2009

I probably could, yes.