FF6 MDE Findings - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: FF6 MDE Findings (/thread-297.html) |
FF6 MDE Findings - Zeemis - 11-28-2009 This threads about documenting my findings with "Other 1" in FF6 MDE. Nothing (No Animations - D08DB2) - 1 A9 81 00 - 00 FF FF 00 - 10 FF FF 80 - 10 A9 81 Tritoch Cut-scene Animation - (D08DC0) - 2 AE 01 38 - 00 AF 01 B4 - 56 B0 01 86 - 10 FF FF Sandstorm? - (D08DCE) - 3 FF FF 00 - D6 BC 01 B5 - 51 BD 01 4E - 10 FF FF Tritoch Cut-scene w/ no sound or explosions - (D08DDC) - 4 FF FF 00 - 00 CE 01 B4 - 56 B0 01 86 - 10 FF FF Enemy jumps out of water *animation of water only* - (D08DEA) - 5 FF FF 52 - 00 22 02 52 - 10 FF FF 00 - 10 FF FF Runic: 42 02 18 - 5A 43 02 00 - 10 FF FF FF - 08 FF FF Relms Sketch: 72 80 00 - 61 DB 00 00 - 2F 62 00 88 - 10 72 00 White Magic Intro: 75 80 0C - 02 74 00 0C - 11 FF FF 00 - 10 75 00 Lore Intro (blue swirly thing) - D08F64 FF FF 00 - 00 78 00 0F - 13 FF FF 00 - 10 FF FF Summon Intro (Three circles) - D08F56 76 80 C5 - 03 77 00 C5 - 12 FF FF 00 - 10 76 00 SwdTech Intro (blue lines in a circle thing) FF FF 00 - 40 7C 00 0F - 13 FF FF 00 - 10 FF FF Blitz Intro (White flash) FF FF 00 - C6 7D 00 15 - 0F FF FF 00 - 10 FF FF Kefka's spell to turn Espers into Magicite: 39 02 EC - 9E FF FF 00 - 7A 3A 02 5E - 10 FF FF GP Rain - D08FE2 39 00 18 - 28 FF FF 00 - 5E FF FF 00 - 08 3A 00 Screen Shakes, four clones of the targeted character cirlce them: F8 01 00 - F8 5D 01 00 - 1C FF FF 00 - 10 FF FF Target Character runs backwards towards the enemy: 7C 01 00 - 04 FF FF 00 - 59 FF FF 00 - 10 FF FF ------------------------- Multi Colored Clouds (Set Attack to hit 8 times) 64 02 18 - 28 C3 80 18 - 1b FF FF 00 - 10 FF FF A (or 8 if Launcher)Chocobo Runs across the screen. 1B 02 BA - 83 C3 80 18 - 1B FF FF 00 - 10 FF FF RE: FF6 MDE Findings - Zeemis - 11-28-2009 My Combinations -8 Bytes: Weapons- Tifa's Punching 5E -- - 33 5E 18 - 00 08 36 - 00 Guile: Sonic Boom? 5E -- - 33 5E 18 - 00 6C 36 - 00 Similar to Above, without glitch 11 -- - 8A 11 03 - 81 4C 00 - 00 Similar to Above, smaller projectile 0F -- - 8A 0F 03 - 82 4C 00 - 00 Crossbow (As a weapon): 4C -- - 8A 4C 03 - 00 4B 00 - 00 Suplex (Used as a weapon, not as a Blitz) 69 -- - A4 69 1F - 00 01 78 - 00 RE: FF6 MDE Findings - SSJ Rick - 11-29-2009 nice u finally did a crossbow weapon? kudos bro RE: FF6 MDE Findings - Zeemis - 11-29-2009 I did, although it's a little limited. RE: FF6 MDE Findings - SSJ Rick - 11-29-2009 how so? RE: FF6 MDE Findings - Zeemis - 11-30-2009 You saw in my video how they move back one row every time they attack, they move off the entire screen. RE: FF6 MDE Findings - SSJ Rick - 11-30-2009 I'm sure there is something that can fix it, is there a way for them to move forward? if not how about making another type of animation that involves them to move forward and still shoot out the arrows?\ RE: FF6 MDE Findings - Zeemis - 11-30-2009 I've already got the new animation working, although it doesn't show the crossbow, just the arrow. RE: FF6 MDE Findings - SSJ Rick - 11-30-2009 well hey that works fine then honestly u want it to be a bow weapon not a crossbow weapon right? so think of it as a blessing in disguise do u think u can do it for a musical instrument? like the little musical notes that some enemies do RE: FF6 MDE Findings - Zeemis - 11-30-2009 I probably could, yes. |