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Battle Event: Locke and the Merchant/Officer

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If you're using WindHex, you can actually change the address type to snes HiRom. In regards to the palette, as far as my limited understanding goes, the sprite change is set by only a few bytes, which would probably mean a subroutine. Otherwise the change would be a lot longer. Hopeful someone can elaborate, but that 's my understanding of the matter.
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RE: Battle Event: Locke and the Merchant/Officer - by justincreedon - 07-08-2015, 01:54 PM

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