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Official FF6: Beyond Chaos thread (randomizer)

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Well I wasn't able to make much ground on Myself086's rage menu functions, it is quite advanced and I'm not ashamed to admit it is beyond my skills.

On an unrelated note, Fathlo23 told me about an issue with the "ScenarioNotTaken" patch causing soft-locks? I've been looking into this and while I think his text eraser patch might be the source of the issue, I did encounter two errors in the event script which prevent it from being easily dumped to text by ZoneDoctor.

Code:
    CC0B3C: {0B}
    ...
    CC9F27: {0F}
These are error bytes in the body of the event script, and should be changed to FE (return). Nothing directly points to these two spots, but automatic event parsers try to read these as action queues and then crash.

Neither of these errors are involved in the soft-lock described, but I feel they are worth mentioning.
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RE: Official FF6: Beyond Chaos thread (randomizer) - by C-Dude - 09-03-2020, 03:35 AM

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