Users browsing this thread: 1 Guest(s)
Reverse actors HP MP progression

#44
Posts: 290
Threads: 3
Thanks Received: 40
Thanks Given: 1
Joined: Apr 2012
Reputation: 9
Status
None
Moving the discussion here so as to not hijack Nattak's thread any further...

(08-22-2014, 08:00 AM)Tenkarider Wrote: Interesting... so, if i replace the average level function, when i get a new character, with that code, could it be the chance that i solve the problem mentioned in the latest post of this thread? (linked below)
https://www.ff6hacking.com/forums/showth...605&page=5

I'm not sure if it would correct the problem with alternately adding and subtracting HP at level up, but it might be worth a shot.

If it doesn't, you might try running your game through a debugger to check on the executed addresses. Geiger's SNES9x debugger is pretty user-friendly in my experience.

http://geigercount.net/crypt/


GET A SILK BAG FROM THE GRAVEYARD DUCK TO LIVE LONGER.

Brave New World
  Find
Quote  
[-] The following 1 user says Thank You to Synchysi for this post:
  • Tenkarider (08-22-2014)



Messages In This Thread
Reverse actors HP MP progression - by Tenkarider - 06-12-2014, 07:43 AM
RE: Reverse actors HP MP progression - by Cyprus - 06-12-2014, 07:54 AM
RE: Reverse actors HP MP progression - by Cyprus - 06-12-2014, 09:16 AM
RE: Reverse actors HP MP progression - by Cyprus - 06-12-2014, 03:28 PM
RE: Reverse actors HP MP progression - by B-Run - 06-13-2014, 07:20 AM
RE: Reverse actors HP MP progression - by Cyprus - 06-13-2014, 10:41 AM
RE: Reverse actors HP MP progression - by Cyprus - 06-13-2014, 04:43 PM
RE: Reverse actors HP MP progression - by madsiur - 06-14-2014, 06:42 PM
RE: Reverse actors HP MP progression - by madsiur - 06-14-2014, 07:47 PM
RE: Reverse actors HP MP progression - by B-Run - 06-16-2014, 07:19 AM
RE: Reverse actors HP MP progression - by B-Run - 06-17-2014, 03:16 PM
RE: Reverse actors HP MP progression - by Synchysi - 08-22-2014, 09:12 AM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite