Users browsing this thread: 2 Guest(s)
Final Fantasy VI Advance Editor
07-07-2013, 10:57 PM
Keep up the good work. I have a template for what my hack will look like. Having made a partial hack with FFusME, I have a good idea of what the values for each item should be. I just need enemy drop/steal options to do a play and hack runthrough. If your next release also has script and item renaming, that would be awesome. Considering how long it takes to edit everything, I will be busy enough between now and your next release, and have a base established.
I wish I knew how to do more than just simple hex editing, because this would be a fun game to pick apart. Giving everybody natural magic of their own, fixed stat growth at level up instead of from espers, expanding above 65535 hp for enemies, and evade/Mevade options other than just multiples of ten, would be things I would try to program.
I wish I knew how to do more than just simple hex editing, because this would be a fun game to pick apart. Giving everybody natural magic of their own, fixed stat growth at level up instead of from espers, expanding above 65535 hp for enemies, and evade/Mevade options other than just multiples of ten, would be things I would try to program.
« Next Oldest | Next Newest »
Users browsing this thread: 2 Guest(s)