Final Fantasy VI Advance Editor - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Darill's Tomb (https://www.ff6hacking.com/forums/forum-42.html) +--- Thread: Final Fantasy VI Advance Editor (/thread-1948.html) |
Final Fantasy VI Advance Editor - madsiur - 01-17-2013 FF6AE editor I've started making an editor for FFVI Advance on GBA. So far only the monster data, item data, spell data, actor data and fonts can be edited. Things to mention:
Download: - If you have problems running the editor, install Microsoft .NET Framework 4 available here. For version 2.0 and above, source code will be release as well. This way some people could teach me better programming practices :P Screenshots: RE: Final Fantasy VI Advance Editor - SSJ Rick - 01-18-2013 awesome man RE: Final Fantasy VI Advance Editor - madsiur - 02-09-2013 I'm currently working on version 2.0. Version 1.0 was released in a hurry with the bare minimum but I will improve certain aspects. Here's my goals for the second release:
My goal is to finish this in 2 to 3 weeks. Let's hope for the best.. RE: Final Fantasy VI Advance Editor - madsiur - 02-21-2013 Well things are not going as fast as I would like to. I'm pretty busy with school and I didn't really worked on the editor last week. I made some progress on the font editor tonight. I won't meet my deadline for version 2.0 but it will be completed sooner or later. RE: Final Fantasy VI Advance Editor - madsiur - 03-16-2013 Version 1.1 is ready for download. I updated my first post with the version specifications. The font editor is fully working. I would greatly appreciate some feedback if someone plays with it or if any bug is found. RE: Final Fantasy VI Advance Editor - SSJ Rick - 03-16-2013 progress is progress madsiur dont forget that but keep up the incredible work RE: Final Fantasy VI Advance Editor - Valiente - 03-25-2013 Great work, I'm pretty excited about your work; much appreciated. I've played around with the Monster Editor quite a bit, no issues. Do you also plan to implement a Spell/Special Attack editor at some point? RE: Final Fantasy VI Advance Editor - madsiur - 03-25-2013 (03-25-2013, 05:07 PM)Valiente Wrote: Do you also plan to implement a Spell/Special Attack editor at some point? Yes. I'm doing the items now and after should come the spell data. I also want the renaming option for monsters, items and spells. RE: Final Fantasy VI Advance Editor - kanbei as cyan - 03-28-2013 Sweet! Now i can hack ff6 gba. Thanx. RE: Final Fantasy VI Advance Editor - madsiur - 04-10-2013 Version 2.0 has been released. Now all 271 items are editable, except their name. I updated the main post. Also it would be very kind of you if you report any bug or if you want to suggest an improvement. I also decided to release the source code, for curious people :P Now I accept suggestions on what I should focus next so if you're in need of hacking something in the advance version that is not featured in this editor, please tell me. I was aiming to do next the following things, in no particular order:
|