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Final Fantasy VI Advance Editor
07-07-2013, 08:29 AM
Quote:They are probably handled the same way but I don't have a disassembly of the ARM code of the game. Even if you change those value, you still have only 11 different values on the same byte in the item data. If you want to expand this number, it falls into ARM hacking.
I see. Then theoretically, it should be possible to create a function in the program to edit both the text and the actual values of the 11? Its obviously not something that should be top priority, but it does seem like it could be done without too much difficulty, and would allow hackers the opportunity to play with and re-think those values.
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