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Final Fantasy VI Advance Editor
07-06-2013, 12:15 PM
Out of curiosity, are Evade and M Block handled differently in FF6A from the original? I was able to change the values of Evade and M Block in the original, simply by modifying the code found here...
...to any value I wanted. This does not change the in-game text which describes these changes; that had to be changed elsewhere.
Code:
C2/1105: 00 00 (0)
C2/1107: 0A 00 (+10)
C2/1109: 14 00 (+20)
C2/110B: 1E 00 (+30)
C2/110D: 28 00 (+40)
C2/110F: 32 00 (+50)
C2/1111: F6 FF (-10)
C2/1113: EC FF (-20)
C2/1115: E2 FF (-30)
C2/1117: D8 FF (-40)
C2/1119: CE FF (-50)
...to any value I wanted. This does not change the in-game text which describes these changes; that had to be changed elsewhere.
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