Users browsing this thread: 1 Guest(s)
Battle Background Offsets
(08-30-2012, 06:31 PM)Daemoth Wrote: Excuse my noobness, but what does Zeemis mean by only modify them? You can modify the drawing but not the color? Because, im currently ripping some animation im missing for my project, and since a lot of the animation have transparency, the background are screwing the animation. So, i was wondering if it was doable to put the background completely white?
I'm a bit late on this, but you could modify all 16 colors of the palette of a background to gray, white or whatever color suit you given you have the palette offsets. Here they are:
Code:
270350 27184F PAL No "Battle Background Palettes (168 Palettes, 16 colors each)" 7/16/2002
You'll have to scroll them with SNESpal to identify which palette goes with which background. You can change the color with that tool too.
Another solution would be to disable some layers in the emulator which leaves a black background and only the characters, enemies and animation I think. I never ripped anything so I can't tell for sure.
« Next Oldest | Next Newest »
Users browsing this thread: 1 Guest(s)