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Final Fantasy VI Advance Editor
Quote:Valiente Wrote: How this works in case you didn't know and had the time to play around.....The first 8 of the 88 represents Strago knowing Aqua Breath (4th spell in the list) upon joining and not knowing Doom, Roulette or Tsunami (the other 1st-3rd spells in his list). So a NNNY = 0001. Flip it around 1000 and convert Binary to Hex = 8. The following 5 digits work the same going down Strago's Lore list.
Quote:Madsiur Wrote: How did you figured this out if you haven't located the string? Have you tested it?
Well I took the list in blocks of 4, and applied 0's for unlearned, 1's for learned:
0 - Doom
0 - Roulette
0 - Tsunami
1 - Aqua Breath
_______
0 - Aero
0 - 1000 Needles
0 - Mighty Guard
1 - Revenge
_______
0 - White Wind
0 - L5 Death
0 - L4 Flare
0 - L3 Confuse
_______
0 - Reflect ???
0 - Level ? Holy
0 - Traveler
0 - Force Field
_______
0 - Dischord
0 - Bad Breath
0 - Transfusion
0 - Rippler
_______
1 - Stone
0 - Quasar
0 - Grand Delta
0 - Self Destruct
I then took the resulting Binary and converted to Hex. to get either 88 00 01 or 11 00 08.
Using LordJ's ROM map, I looked up the offset in the SNES and in there it is stored as 88 00 01. I haven't really played around with it. I assume the storage method wouldn't have changed for this in the GBA. It doesn't seem to be located directly after the MP level up data anymore though (which is how I led myself to just find that instead).
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