Differences
This shows you the differences between two versions of the page.
ff6a:patches [2016/10/09 15:45] madsiur [Verdant Respite Fix] |
ff6a:patches [2019/02/12 10:46] |
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- | ====== FF6 Advance Patches ====== | ||
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- | ===== Bugfixes ===== | ||
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- | ==== Verdant Respite Fix ==== | ||
- | | Download |{{ff6a: | ||
- | | Author |Novalia Spirit| | ||
- | | Version | 1.0 | | ||
- | | Game&# | ||
- | | Description |This fix enables the possibility of enemy encounters on all the light-green grass tiles with dark-green pixels in a corner; such tiles are only found in the World of Balance, outside of the Veldt.| | ||
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- | ==== Disorganized Formation Fix ==== | ||
- | | Download |{{ff6a: | ||
- | | Author |Novalia Spirit| | ||
- | | Version| 1.0 | | ||
- | | Game(s) |GBA (JU)| | ||
- | | Description |The Prometheus, Fortis formation was modified in such a manner that Prometheus, in a pincer attack, now appears on the same side as Fortis and transcends the boundaries of the battlefield. This bug was fixed for the European release.| | ||
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- | ==== Instant Airship Fix ==== | ||
- | | Download |{{ff6a: | ||
- | | Author |Novalia Spirit| | ||
- | | Version| 1.0 | | ||
- | | Game(s)|SFC, | ||
- | | Description |When the player is piloting the airship and decides to explore the interior, the program activates a switch whose purpose is to return control of the vehicle on the next visit to the world map, which is typically achieved through the wheel. However, when the party suffers defeat in battle, causing save data to be restored, the switch fails to be disabled. Consequently, | ||
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- | ==== The Sleazy Lender Fix ==== | ||
- | | Download |{{ff6a: | ||
- | | Author |Novalia Spirit| | ||
- | | Version| 1.0 | | ||
- | | Game(s)| SFC, SNES (1.0, 1.1), GBA (JUE) | | ||
- | | Description | The game wrongly deducts 150 GP instead of 80 GP whenever the party rents a chocobo in Nikeah; this patch rectifies that. | | ||
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- | ==== The Magic Bridge Fix ==== | ||
- | | Download |{{ff6a: | ||
- | | Author |Novalia Spirit| | ||
- | | Version| 1.0 | | ||
- | | Game(s) | SFC, SNES (1.0, 1.1), GBA (JUE) | | ||
- | | Description | In South Figaro, it is possible to cross the canal via a secret passage behind the cafe and thereby complete Locke' | ||
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- | ==== Flight of Storm Drgn Fix ==== | ||
- | | Download |{{ff6a: | ||
- | | Author |Novalia Spirit| | ||
- | | Version| 1.0 | | ||
- | | Game(s) | SFC, SNES (1.0, 1.1), GBA (JUE) | | ||
- | | Description | This patch prevents Storm Drgn from being shifted a space upward upon completing a revolution, a phenomenon that causes the creature to eventually loop around the map and, from the perspective of the player, become invisible. | | ||
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- | ==== Naming Shadow Fix ==== | ||
- | | Download |{{ff6a: | ||
- | | Author |Novalia Spirit| | ||
- | | Version| 1.1 | | ||
- | | Game(s) | SFC, SNES (1.0, 1.1), GBA (JUE) | | ||
- | | Description | The function that invokes the naming screen for Shadow during Sabin' | ||
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