ff3:ff3us:patches:hatzen08:luck_slot

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ff3:ff3us:patches:hatzen08:luck_slot [2024/01/27 17:21] (current)
hatzen08 created
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 +==== Patch Data ====
 +
 +|Name             |Luck Slot 3.0                                        |
 +|Author           |HatZen08                                             |
 +|Download         |{{ ff3:ff3us:patches:hatzen08:luck_slot_30.7z }} |
 +
 +==== Rom Data ====
 +
 +|No-Intro Name       |Final Fantasy III (USA)                     |
 +|No-Intro version    |20130701-030720                             |
 +|File SHA-1          |EA1DC87ECB3BA90BBFB8C122F8EE23CA426F5991    |
 +|ROM SHA-1           |4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7    |
 +|Game Version        |1.0                                         |
 +|Language            |English                                     |
 +|Console             |Super Nintendo (SNES)                       |
 +|Header              |Yes                                         |
 +
 +==== Offsets ====
 +
 +^Address             ^Description             ^
 +|c17f32 - c17f35 |unrig reel                                    |
 +|c17f5e - c17f60 |unrig reel                                    |
 +|c17f9d - c17f9f |unrig reel                                    |
 +|c21726 - c21741 |fix names display                             |
 +|c24db8 - c24ddb |select spell for symbol (code)                |
 +|c2a7ca - c2a800 |spell table (data) and auxiliary functions    |
 +|c2a800 - c2a860 |symbol list for reels (data)                  |
 +|c2b4a3 - c2b4be |select symbol from reels (code)               |
 +
 +==== Description ====
 +
 +The mod changes the algorithm of the "slot" command. The symbols are
 +now associated with ranked spells. Each symbol has now three spells
 +that can be triggered based on the quantity of symbols present on all
 +slots.
 +
 +As example, consider that the diamond symbol are now associated with
 +the spells "ice 1","ice 2" and "ice 3". The algorithm will choose one
 +symbol randomly from one of the slots. If it is the diamond symbol and
 +there is only one diamond in all slots, it will trigger "ice 1". If it
 +has two it will trigger "ice 2". If it has three it will trigger "ice 3".
 +
 +For customization purposes many hard coded settings like the
 +"joker doom" were removed. However it is possible to setup the slots
 +symbols for all slots and setup almost any spell to the symbols.
  
  • ff3/ff3us/patches/hatzen08/luck_slot.txt
  • Last modified: 3 months ago
  • by hatzen08