Differences
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ff3:ff3us:patches:hatzen08:luck_slot [2024/01/27 17:21] (current) hatzen08 created |
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+ | ==== Patch Data ==== | ||
+ | |||
+ | |Name |Luck Slot 3.0 | | ||
+ | |Author | ||
+ | |Download | ||
+ | |||
+ | ==== Rom Data ==== | ||
+ | |||
+ | |No-Intro Name | ||
+ | |No-Intro version | ||
+ | |File SHA-1 |EA1DC87ECB3BA90BBFB8C122F8EE23CA426F5991 | ||
+ | |ROM SHA-1 | ||
+ | |Game Version | ||
+ | |Language | ||
+ | |Console | ||
+ | |Header | ||
+ | |||
+ | ==== Offsets ==== | ||
+ | |||
+ | ^Address | ||
+ | |c17f32 - c17f35 |unrig reel | | ||
+ | |c17f5e - c17f60 |unrig reel | | ||
+ | |c17f9d - c17f9f |unrig reel | | ||
+ | |c21726 - c21741 |fix names display | ||
+ | |c24db8 - c24ddb |select spell for symbol (code) | ||
+ | |c2a7ca - c2a800 |spell table (data) and auxiliary functions | ||
+ | |c2a800 - c2a860 |symbol list for reels (data) | ||
+ | |c2b4a3 - c2b4be |select symbol from reels (code) | ||
+ | |||
+ | ==== Description ==== | ||
+ | |||
+ | The mod changes the algorithm of the " | ||
+ | now associated with ranked spells. Each symbol has now three spells | ||
+ | that can be triggered based on the quantity of symbols present on all | ||
+ | slots. | ||
+ | |||
+ | As example, consider that the diamond symbol are now associated with | ||
+ | the spells "ice 1"," | ||
+ | symbol randomly from one of the slots. If it is the diamond symbol and | ||
+ | there is only one diamond in all slots, it will trigger "ice 1". If it | ||
+ | has two it will trigger "ice 2". If it has three it will trigger "ice 3". | ||
+ | |||
+ | For customization purposes many hard coded settings like the | ||
+ | "joker doom" were removed. However it is possible to setup the slots | ||
+ | symbols for all slots and setup almost any spell to the symbols. | ||