Differences
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Both sides previous revision Previous revision Next revision | Previous revision | ||
ff3:ff3us:doc:asm:ram:battle_ram [2019/02/12 12:14] 127.0.0.1 external edit |
ff3:ff3us:doc:asm:ram:battle_ram [2023/04/12 04:16] (current) c-dude $3A78 label updated from Everything's disassembly |
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Line 252: | Line 252: | ||
0: restore hp/mp | 0: restore hp/mp | ||
$11A5 MP Cost | $11A5 MP Cost | ||
- | $11A6 Power | + | $11A6 Battle Power or Spell Power |
$11A7 ------10 | $11A7 ------10 | ||
1: display battle message based on attack index (if attack hits) | 1: display battle message based on attack index (if attack hits) | ||
0: automatically miss if target is immune to status | 0: automatically miss if target is immune to status | ||
- | $11A8 Success | + | $11A8 Hit Rate |
$11A9 Special Effect (0 = no effect) | $11A9 Special Effect (0 = no effect) | ||
$11AA Status 1 | $11AA Status 1 | ||
Line 262: | Line 262: | ||
$11AC Status 3 | $11AC Status 3 | ||
$11AD Status 4 | $11AD Status 4 | ||
- | $11AE Hit Rate | + | $11AE Vigor * 2 or Magic Power |
$11AF Level | $11AF Level | ||
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Line 820: | Line 820: | ||
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$3A38 Characters that *just* escaped (gets cleared after they run) | $3A38 Characters that *just* escaped (gets cleared after they run) | ||
- | $3A39 Characters that have lef the battle (sneezed away, ran away, etc.) | + | $3A39 Characters that have left the battle (sneezed away, ran away, etc.) |
$3A3A Monsters that have died/ | $3A3A Monsters that have died/ | ||
$3A3B Run Difficulty | $3A3B Run Difficulty | ||
Line 873: | Line 873: | ||
$3A76 Number of characters that are alive | $3A76 Number of characters that are alive | ||
$3A77 Number of enemies that are alive | $3A77 Number of enemies that are alive | ||
- | | + | |
$3A7A Command index | $3A7A Command index | ||
$3A7B Attack index | $3A7B Attack index |