Show pageOld revisionsBacklinksExport to PDFBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ===== World Map Tile Properties ===== ==== Offsets ==== ^ World of Balance ^^ | SNES Offset | $EE9B14 | | Chunk size | $02 | | Number of chunks | $0100 | | Total size | $0200 | ^ World of Ruin ^^ | SNES Offset | $EE9D14 | | Chunk size | $02 | | Number of chunks | $0100 | | Total size | $0200 | ==== Data ==== <code> Sample: Grass from WoB (0x0044) 0000000001000100 |||||||||||||||+- 0: 0--Chocobo can travel on tile, 1--Chocobo cannot travel on tile ||||||||||||||+-- 1: 0--Airship can land, 1--Airship cannot land |||||||||||||+--- 2 \ Size of shadow cast by airship ||||||||||||+---- 3 / 00-smallest, 01-small, 10-large, 11-largest |||||||||||+----- 4: 0--Can walk on/off tile, 1--Cannot walk on/off tile ||||||||||+------ 5: 0--Character is opaque, 1--Bottom of character is transparent |||||||||+------- 6: 0--Deactivate enemy encounters, 1--Activate enemy encounters ||||||||+-------- 7: |||||||+--------- 8 \ ||||||+---------- 9 } Battle Background Image |||||+----------- 10 / ||||+------------ 11: |||+------------- 12: ||+-------------- 13: |+--------------- 14: +---------------- 15: </code> ff3/ff3us/doc/asm/fmt/world_map_tile_properties.txt Last modified: 5 years ago(external edit)