ff3:ff3us:doc:asm:fmt:frame_data

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ff3:ff3us:doc:asm:fmt:frame_data [2016/10/20 04:44]
madsiur created
ff3:ff3us:doc:asm:fmt:frame_data [2019/02/12 11:44] (current)
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 +====== Battle Animation Frame Data ======
 +
 +===== Overview =====
 +Determine the graphics appearance.
 +
 +===== Data =====
 +
 ^  Byte  ^  Description                       ^^ ^  Byte  ^  Description                       ^^
-|  $00   | X, Y position of the sprite block in 16 pixel intervals|| +|  $00   | X, Y position of the graphic block in 16 pixel intervals|| 
-|  :::   | $0F | Y position (to 15)  | +|  :::   | $0F | Y position (to 15)  | 
-|  :::   | $F0 | X position (to 15)  | +|  :::   | $F0 | X position (to 15)  | 
-|  $01   | ID of block taken from monster graphic|| +|  $01   | ID of block taken from graphic|| 
-|  :::   | $3F | Block ID (to 64)  |+|  :::   | $3F | Block ID (to 63)  |
 |  :::   | $40 | Flipped horizontally  | |  :::   | $40 | Flipped horizontally  |
-|  :::   | $40 | Flipped vertically  |+|  :::   | $80 | Flipped vertically  |
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