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ff3:ff3us:doc:asm:fmt:frame_data [2016/10/20 04:44] madsiur created |
ff3:ff3us:doc:asm:fmt:frame_data [2019/02/12 11:44] (current) |
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+ | ====== Battle Animation Frame Data ====== | ||
+ | |||
+ | ===== Overview ===== | ||
+ | Determine the graphics appearance. | ||
+ | |||
+ | ===== Data ===== | ||
+ | |||
^ Byte ^ Description | ^ Byte ^ Description | ||
- | | $00 | X, Y position of the sprite | + | | $00 | X, Y position of the graphic |
- | | ::: | $0F | Y position (1 to 15) | | + | | ::: | $0F | Y position (0 to 15) | |
- | | ::: | $F0 | X position (1 to 15) | | + | | ::: | $F0 | X position (0 to 15) | |
- | | $01 | ID of block taken from monster | + | | $01 | ID of block taken from graphic|| |
- | | ::: | $3F | Block ID (1 to 64) | | + | | ::: | $3F | Block ID (0 to 63) | |
| ::: | $40 | Flipped horizontally | | ::: | $40 | Flipped horizontally | ||
- | | ::: | $40 | Flipped vertically | + | | ::: | $80 | Flipped vertically |