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ff3:ff3us:doc:asm:algo:basic [2016/03/08 04:11] madsiur [Random encounters] |
ff3:ff3us:doc:asm:algo:basic [2019/03/25 14:30] (current) jvh147 Monster formations |
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==== Random encounters ==== | ==== Random encounters ==== | ||
counter is a value from 0 to 65535 (?)\\ | counter is a value from 0 to 65535 (?)\\ | ||
- | radom is a random value from 0 to 255 | + | random |
< | < | ||
Each step: | Each step: | ||
if on overwolrd map: counter = counter + 192; | if on overwolrd map: counter = counter + 192; | ||
- | if on dugeon | + | if on dungeon |
get new random; | get new random; | ||
| | ||
Line 31: | Line 31: | ||
</ | </ | ||
- | Note: The moogle charm makes counter not increasing. | + | Note: The moogle charm makes the counter |
+ | |||
+ | ==== Random monster formations ==== | ||
+ | This algorithm has its [[ff3: | ||
==== Averaging levels ==== | ==== Averaging levels ==== |