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Both sides previous revision Previous revision Next revision | Previous revision | ||
ff3:ff3us:doc:asm:algo:basic [2016/03/08 04:07] madsiur [Random encounters] |
ff3:ff3us:doc:asm:algo:basic [2019/03/25 14:30] (current) jvh147 Monster formations |
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This algorithm has its [[ff3: | This algorithm has its [[ff3: | ||
==== Random encounters ==== | ==== Random encounters ==== | ||
- | counter is a value from 0 to 65535 :?: | + | counter is a value from 0 to 65535 (?)\\ |
- | radom is a random value from 0 to 255 | + | random |
- | [code] | + | <code> |
Each step: | Each step: | ||
if on overwolrd map: counter = counter + 192; | if on overwolrd map: counter = counter + 192; | ||
- | if on dugeon | + | if on dungeon |
get new random; | get new random; | ||
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Line 29: | Line 29: | ||
fight occurs; | fight occurs; | ||
counter = 0; | counter = 0; | ||
- | [/code] | + | </code> |
+ | |||
+ | Note: The moogle charm makes the counter value not increasing. | ||
+ | |||
+ | ==== Random monster formations ==== | ||
+ | This algorithm has its [[ff3: | ||
==== Averaging levels ==== | ==== Averaging levels ==== |