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ff3:ff3us:doc:asm:ram:battle_ram [2019/02/12 12:14] 127.0.0.1 external edit |
ff3:ff3us:doc:asm:ram:battle_ram [2020/05/14 20:45] drakkhen Fixed a couple $11An Spell Mode variable descriptions |
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0: restore hp/mp | 0: restore hp/mp | ||
$11A5 MP Cost | $11A5 MP Cost | ||
- | $11A6 Power | + | $11A6 Battle Power or Spell Power |
$11A7 ------10 | $11A7 ------10 | ||
1: display battle message based on attack index (if attack hits) | 1: display battle message based on attack index (if attack hits) | ||
0: automatically miss if target is immune to status | 0: automatically miss if target is immune to status | ||
- | $11A8 Success | + | $11A8 Hit Rate |
$11A9 Special Effect (0 = no effect) | $11A9 Special Effect (0 = no effect) | ||
$11AA Status 1 | $11AA Status 1 | ||
Line 262: | Line 262: | ||
$11AC Status 3 | $11AC Status 3 | ||
$11AD Status 4 | $11AD Status 4 | ||
- | $11AE Hit Rate | + | $11AE Vigor * 2 or Magic Power |
$11AF Level | $11AF Level | ||
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