ff3:ff3us:doc:asm:fmt:monster_data

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ff3:ff3us:doc:asm:fmt:monster_data [2016/03/13 07:55]
m06 created
ff3:ff3us:doc:asm:fmt:monster_data [2019/02/12 13:23]
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-===== Monster Data ===== 
  
-==== Offsets ==== 
- 
-^ Description        ^  Value  ^ 
-| Base offset (SNES) |  $CF0000  | 
-| Block size          $20  | 
-| Number of blocks    $0180  | 
-| Total size          $3000  | 
- 
-==== Data ==== 
- 
-^  Index  ^ Description ^^ 
-|  $00  | Strength          || 
-|  $01  | Speed             || 
-|  $02  | Hit % Rate        || 
-|  $03  | Evade % Rate      || 
-|  $04  | Mag. Block % Rate || 
-|  $05  | Defense           || 
-|  $06  | Magic Defense     || 
-|  $07  | Magic Power       || 
-|  $08  | HP    || 
-|  $09  | :::   || 
-|  $0A  | MP    || 
-|  $0B  | :::   || 
-|  $0C  | Experience Points || 
-|  $0D  | :::   || 
-|  $0E  | Gold  || 
-|  $0F  | :::   || 
-|  $10  | Level || 
-|  $11  |  0-4  | Ragnarok metamorphosis specs. | 
-|  :::  |  5-7  | Miss ratio for metamorphosis | 
-|  $12  |  0  | Dies if MP becomes 0 | 
-|  :::  |  2  | Hide enemy's name | 
-|  :::  |  7  | Undead | 
-|  $13  |  3  | Can't run | 
-|  :::  |  4  | Can't scan | 
-|  $14  | ?? || 
-|  $15  | ?? || 
-|  $16  | ?? || 
-|  $17  | Elements that absorb HP || 
-|  $18  | Elements that have no effect || 
-|  $19  | Elements the enemy is weak against || 
-|  $1A  | Attack Type || 
-|  $1B  | [[ff3:ff3us:doc:asm:list:condition_effects |Condition Effects]] 1 || 
-|  $1C  | [[ff3:ff3us:doc:asm:list:condition_effects | Condition Effects]] 2 || 
-|  $1D  | [[ff3:ff3us:doc:asm:list:condition_effects | Condition Effects]] 3 || 
-|  $1E  | [[ff3:ff3us:doc:asm:list:condition_effects | Condition Effects]] 4 || 
-|  $1F  |  $0F  | Special Attack | 
-|  :::  | <code>0:  None                                8:   
-1:  Steal Item                          9:  Dice 
-2:  Attack increases as HP increases    A:  Attack increases as HP decreases 
-3:  Kill (with X)                       B:  Wind attack 
-4:  Cause 2x damage to humans           C:  Recover HP 
-5:  Drain HP                            D:  Kill  
-6:  Drain MP                            E:  Uses MP to inflict mortal blow 
-7:  Attack with MP                      F:  Uses (more) MP to inflict mortal blow </code>|| 
-|  :::  |  6  | Special attack causes no damage | 
  • ff3/ff3us/doc/asm/fmt/monster_data.txt
  • Last modified: 5 years ago
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