ff3:ff3us:doc:asm:codes:overworld_vehicle_script

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ff3:ff3us:doc:asm:codes:overworld_vehicle_script [2016/04/26 19:35]
m06
ff3:ff3us:doc:asm:codes:overworld_vehicle_script [2016/05/15 14:39]
m06 sections
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 ===== Overworld Vehicle Script Commands ===== ===== Overworld Vehicle Script Commands =====
  
-<code> 
  
-Movement (00-7F):+==== Movement (00-7F):==== 
 +<code>
   0dulrf?t nnnnnnnn   0dulrf?t nnnnnnnn
   |||||||| ________   |||||||| ________
Line 16: Line 16:
   ||_________________ d: go down   ||_________________ d: go down
   |__________________ always 0   |__________________ always 0
- +</code> 
-Conditionals (B0-BF):+==== Conditionals (B0-BF): ==== 
 +<code>
   ci: sbbbbbbb bbbbbiii   ci: sbbbbbbb bbbbbiii
       _ ___________ ___       _ ___________ ___
Line 50: Line 51:
 C6 xx yy                $EE7268     Go forward  C6 xx yy                $EE7268     Go forward 
 C7 xx yy                $EE727B     Place airship at position X,Y C7 xx yy                $EE727B     Place airship at position X,Y
- +</code> 
-Bit manipulation (C8-C9):+==== Bit manipulation (C8-C9): ==== 
 +<code>
   bbbbbbbb bbbbbiii   bbbbbbbb bbbbbiii
    ____________ ___    ____________ ___
Line 59: Line 61:
 C8 xxxx                 $EE7292     Set event bit C8 xxxx                 $EE7292     Set event bit
 C9 xxxx                 $EE72BB     Clear event bit C9 xxxx                 $EE72BB     Clear event bit
 +</code> 
 +==== Other (CA-FF) ==== 
 +<code>
 CA xx bb                $EE72EA     Battle enemy set xx, background image bb CA xx bb                $EE72EA     Battle enemy set xx, background image bb
 D0                      $EE732F     Show vehicle D0                      $EE732F     Show vehicle
  • ff3/ff3us/doc/asm/codes/overworld_vehicle_script.txt
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