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ff3:ff3us:doc:asm:codes:battle_event_codes [2017/04/08 00:04] madsiur ↷ Page moved from ff3:ff3us:doc:asm:battle_event_codes to ff3:ff3us:doc:asm:codes:battle_event_codes |
ff3:ff3us:doc:asm:codes:battle_event_codes [2019/02/12 13:18] |
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- | ===== Battle Event Commands ===== | ||
- | ==== Overview ==== | ||
- | |||
- | The pointer table to battle event commands is at '' | ||
- | |||
- | |||
- | ==== List of commands ==== | ||
- | < | ||
- | 00 xx $C1970C Display short battle dialog xx (top of screen) | ||
- | 01 xx $C196C1 Display long battle dialog xx (bottom of screen) | ||
- | 02 | ||
- | 03 xx yyyy | ||
- | 04 xx yyyy | ||
- | 05 xx yyyy | ||
- | 06 xx yyyy | ||
- | 07 xx yyyy | ||
- | 08 xx yyyy | ||
- | 09 xx yyyy | ||
- | 0A xx yyyy | ||
- | 0B xx yyyy | ||
- | 0C xx yyyy | ||
- | 0D xx yy zz $C1FE2D Do event animation xx (yy = attacker, zz = target) | ||
- | 0E | ||
- | 0F | ||
- | 10 | ||
- | 11 | ||
- | 12 xxxx ... $C1FEB9 Animations for all characters, based on graphics index (24 addresses) | ||
- | 13 xx $C1FDE8 Add/remove actor xx as a target (MSB = 0: add, MSB = 1: remove) | ||
- | 14 xx $C1FDED Show/hide HP and gauge for actor xx (MSB = 0: show, MSB = 1: hide) | ||
- | FF End of event</ |