ff3:ff3us:doc:asm:codes:battle_animation_script

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ff3:ff3us:doc:asm:codes:battle_animation_script [2023/10/10 03:51]
c-dude Added warning that animation subroutines cannot point to other subroutines
ff3:ff3us:doc:asm:codes:battle_animation_script [2024/06/05 18:54] (current)
c-dude Added more thorough definition to command $A2
Line 193: Line 193:
 $A0 xx yy       $FA4B Jump Forward Along Vector (speed xx, code branch yy) $A0 xx yy       $FA4B Jump Forward Along Vector (speed xx, code branch yy)
 $A1 xx yy       $FA90 Jump Backward Along Vector (speed xx, code branch yy) $A1 xx yy       $FA90 Jump Backward Along Vector (speed xx, code branch yy)
-$A2             $F2E1 drill+$A2 40          $F2E1 Toggle Horizontal Flip (Used by Drill, argument must be 40)
 $A3 xxxx        $F1E5 Shift Color Palette Left $A3 xxxx        $F1E5 Shift Color Palette Left
 $A4 xxxx        $F21D Shift Color Palette Right $A4 xxxx        $F21D Shift Color Palette Right
  • ff3/ff3us/doc/asm/codes/battle_animation_script.1696909918.txt.gz
  • Last modified: 8 months ago
  • by c-dude