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FF3 reverse reimplementation in C
06-16-2023, 10:41 AM
Recently I've found that there are reimplementation of the SNES Zelda for PC, which is something very interesting.
Here is the link for the project:
https://github.com/snesrev/zelda3
So I would like to know if there is existing project for Final Fantasy III.
Do someone know if there is an ongoing effort?
If not, I would like to know if there is anyone interested in doing so.
Thank very much,
Fernando.
Here is the link for the project:
https://github.com/snesrev/zelda3
So I would like to know if there is existing project for Final Fantasy III.
Do someone know if there is an ongoing effort?
If not, I would like to know if there is anyone interested in doing so.
Thank very much,
Fernando.
06-16-2023, 12:14 PM
To my knowledge there isn't anyone working on something like this for FF6. I have a project on my GitHub which builds a SNES FF6 ROM from scratch (https://github.com/everything8215/ff6). This has all of the game's assembly code and assets so it might be a good starting point if you wanted to start working on a C implementation.
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