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FF6 Reimplementation in Godot
09-07-2022, 09:22 AM
Hi everyone,
I'm looking for contributors for reimplementing FF6 in Godot engine.
Initially, I would like create just the engine, without any copyrighted materials.
Latter we can publish the engine to everyone to improve it.
Here is the first version of the battle that I'm implementing: https://www.youtube.com/watch?v=oY-MPqMgy20
I'm looking for contributors for reimplementing FF6 in Godot engine.
Initially, I would like create just the engine, without any copyrighted materials.
Latter we can publish the engine to everyone to improve it.
Here is the first version of the battle that I'm implementing: https://www.youtube.com/watch?v=oY-MPqMgy20
Cool project! Where are you getting the monster sprites from? Beyond Chaos folder? Pretty sure the Griever there was made by James White AKA MonsterInABoxINC... Spriters usually want to be credited for their sprites, when featured in a project or video etc. Just throwing that out there!
We are born, live, die and then do the same thing over again.
09-07-2022, 04:49 PM
Pretty cool WIP!
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